MAIN IDEA:
The main idea of this play is to get the message across that the war generals and propaganda made war seem like it was going to run smoothly and everyone will kill their oppositions. But the reality of war was: soldiers were sleeping in extremely poor conditions, in more detail; rats running across their faces and being exposed to so many pathogens and bacteria that was flying about from other people and also they where being lied to about the dates they where going home, they where told that they where going to be home by Christmas, but the harsh reality was that the only Christmas they saw was stuck in a trench or either stuck in wooden box six feet under.
CHARACTERS:
KARVER- PAST OR FUTURE (CHILD)
JOSE – PRESENT (SOLDIER)
KARVER – FUTURE (DECEASED VETERAN)
DRAMATIC TECHNIQUES:
1) I myself (Karver) am playing the same character, but at two different time-zones e.g, as the child and as the soldier deceased. During these characters I will be doing a spoken thought for each one.
2) Jose is playing the same character throughout but he is telling story while narrating the first stage of mine which he then give me a cue to perform my piece by stands in silence. but while I’m performing he stays completely still to get the message across that I am in-fact the only one meant to be moving.
REHEARSAL TECHNIQUES:
1) The way we rehearsed was to find a quiet space, sit down and say our lines back to back, once we knew our lines we then added the actions and movement into the speech, and once that was perfect we rehearsed the play with all of the spotlights. The final rehearsal was with the costumes;
KARVER:
(CHILD) WHITE SHIRT, GREEN COMBAT TROUSERS, BLACK SHOES AND TWO MILITARY ACTION FIGURES.
(DECEASED SOLDIER) BLACK DOUBLE BREASTED BLAZER, BLACK TROUSERS , WHITE SHIRT , BLACK TIE AND BLACK SHOES.
JOSE:
(SOLDIER)
CAMOUFLAGE TROUSERS, CAMOUFLAGE COMBAT TROUSERS, CAMEL COLOURED SAFETY VEST, BLACK TRAINERS (AS BOOTS WHERE SCARCE TO FIND) AND A FULL SCALE UNLOADED TACTICAL PAINT-BALL GUN (FOR DECORATION)
ORDER OF LIGHTS AND SOUNDS USED
1) RED SPOTLIGHT FOLLOWED BY GUNSHOT SOUNDS, RED SPOTLIGHT TO REPRESENT DANGER IN THE SCENE AND GUNSHOT SOUNDS TO SHOW WHAT SETTING AND ATMOSPHERE JOSE IS CURRENTLY PLACED
2) NO LIGHT AT-ALL FOLLOWED BY A OLDEN DAY RADIO BROADCAST, AN OLDEN TIME RADIO BROADCAST TO GIVE THE MESSAGE OF THE WW1 ERA AND LIFESTYLE.
3) RED SPOTLIGHT ON JOSE AS HE IS SPEAKING FROM HIS NOTEPAD, RED SPOTLIGHT FOR EMOTION AND WARMTH
4) NO LIGHT AT-ALL FOLLOWED BY ANOTHER OLDEN DAY RADIO BROADCAST, TO GIVE AN ATMOSPHERE IF THE WW1 LIFESTYLE
5) WHITE SPOTLIGHT ON KARVER (ME) WHILE I PLAY THE ROLE AS THE CHILD, A WHITE SPOTLIGHT TO REPRESENT DAY TIME AND HAPPINESS AND A CHILD
TO SHOW THE PERSPECTIVE OF A CHILD AND HOW PROPAGANDA INFLUENCED YOUNG CHILDREN TO FIGHT FOR THERE COUNTRY, AND LASTLY TOYS TO SYMBOLISE MY MOTIVATION AND MY REASON TO WANT TO JOIN THE ARMY AND FIGHT FOR MY COUNTRY AND MOTHER.
6) RED SPOTLIGHT WITH A HINT OF WHITE SPOTLIGHT FOR JOSE WHILE HE IS SPEAKING WITH ME GETTING CHANGED INTO MY FUNERAL SCENE WHERE I AM DECEASED
7) WHITE SPOTLIGHT ON KARVER (ME) WHILE I PERFORM MY ROLE AS A DECEASED VETERAN, WHITE SPOTLIGHT TO REPRESENT DAYTIME AND RESPECT
8) ALL LIGHTS GO OFF AND THE REMEMBRANCE DAY TUNE SOUNDS TO REPRESENT THE LOSS OF SOLDIERS
9) RED SPOTLIGHTS ON JOSE AS HE PERFORMS HIS FINAL SPEECH, THE RED SPOTLIGHTS ARE TO GET ACROSS THE FEELING OF WARMTH AND EMOTION
10) ALL SPOTLIGHTS GO OFF ACCEPT THE RED SPOTLIGHT FOLLOWED BY THE SOUND OF MACHINE GUN FIRE, RED SPOTLIGHT FOR A SENSE OF DANGER
11) ALL LIGHTS GO OFF AND THERE IS SILENCE, PITCH BLACK TO REPRESENT SUSPENSE
12) RED SPOTLIGHT SHINES ON THE NOTEPAD JOSE WAS READING/WRITING FROM, RED SPOTLIGHT TO REPRESENT EMOTION AND PSYCHOLOGICAL UNDERSTANDING
END OF PLAY

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